|

|
© Barb's Playground 04/22/04 This tutorial and all images [except the PSP box
logo] belong to
©Barb's Playground. You may make a copy of this tutorial or print it out for
your own personal use ONLY. You are free to provide a LINK to my tutorials if you would
like to share them. What you create from my tutorials belongs to you to do with
as you wish.
Feel free to email me 
|
This
tutorial was done using PSP 8 but can easily be done using other
versions. It is intended to serve as a learning tool. The images
on this page are reduced for space. I
encourage you to make it uniquely your own creation. You will need: **
Paint Shop Pro - download a trial version here  **
A basic knowledge of psp tools, vectors and layers
Getting
started Open
a new file 500 x 500 and save it as "mouse". You may flood
fill it with a color if you want to make it easier to see just make
sure you keep it on a separate layer so you can delete it later. We are
going to draw each body part and color it as we go along. Please
make sure you save often.
Make
the Head Make a new
raster layer and name it head. Make your foreground null and your
background color #C0C0C0.
Select your preset shapes, ellipse, create as vector not checked and Anti-alias
checked, line style solid. Using the numbers at the bottom right, draw a circle starting at 180/38
and ending at 303/168.

Using
your selection tool, select the head and go to selections, invert
(if you get a message it needs to defloat it, click ok. Go to effects,
3D effects, drop shadow with the following settings... Color = #52536E,
Vertical = 0 Horizontal = 0, Opacity = 100, Blur = 51. Go to selections,
select none, then adjust, add/remove noise, add noise, Gaussian,
blur % = 10. Make
The Ears Make a new
raster layer name it ears. Select your preset shapes, ellipse, create
as vector not checked and Anti-alias checked, line style solid, same color #C0C0C0 foreground
color null and draw a circle starting at 127/48 and ending at 202/167.
Select the deform tool then select deform. Grab the handle and pull the ear a little to the
right then in your layers palette, drag the left ear layer below
the head layer. Click the reset arrow in the tool options window above the deform tool to
turn the tool off. Using
your selection tool, select the ear and go to selections, invert
(if you get a message it needs to defloat it, click ok. Go to effects,
3D effects, drop shadow with the following settings... Color = #52536E,
Vertical = 0 Horizontal = 0, Opacity = 100, Blur = 51. Go to selections,
select none, then adjust, add/remove noise, add noise, Gaussian,
blur % = 10.

Copy
the left ear layer and paste as a new layer. Rename the layer to
rightear. Select image then mirror and move the ear to the right
side of the head, a little
bit lower than the left ear. It should look something like
this. If you haven't
been saving your file now would be a good time to do it.

Make
The Body Create a new raster
layer name it shoulders. This layer should already be below the head
layer. Select your preset shapes, ellipse, create as vector not
checked and
Anti-alias checked, line style solid, same color #C0C0C0 and
draw a circle starting at 182/141 and ending at 306/223.
Create
a new raster layer name it body, select your preset shapes,
ellipse, create as vector not checked and Anti-alias checked, line style
solid, same color #C0C0C0, foreground color null and draw a circle starting at 146/192 and
ending at 325/340. Click on the eyeball
next to the head and ear layers and also the background color layer
if you chose to use one, to turn them off and merge visible
the body together.
Using
your selection tool, select the body and go to selections,
invert (if you get a message it needs to defloat it, click ok. Go
to effects, 3D effects, drop shadow with the following settings...
Color = #52536E, Vertical = 0 Horizontal = 0, Opacity = 100, Blur
= 60. Go to selections, select none, then adjust, add/remove noise,
add noise, Gaussian, blur % = 10.
Make
The Feet Haven't I been nice not making you fight with vectors?
We have to do one little thing with the foot and it is painless.
Oh common
now lol! With the exception of the feet and tail, you did not have to make the other
parts as a vector. But I know that some with more experience will
probably want to play shaping the mouse so those people may want
to create the other body parts as vectors. Ok let's get started.
New
vector layer name it leftfoot. Select your preset shapes, ellipse,
create as vector and Anti-alias checked, line style solid,
same color #C0C0C0, foreground color null and draw an oval starting at 127/249 and
ending at 162/324. If you are using PSP X, you
have to select "Preset Shape" from the dropdown menu and
at the top select "Ellipse" from the dropdown menu. See
screen shot below. (If you just select ellipse you will not have
a handle to turn the foot with.

Grab the node handle and rotate the foot to the
left a little.
Select the pen tool. On the top node, pull the circle handle out
away from the body and the arrowhead handle towards the body. Just
a little! See the image below.
Convert
to raster layer. Using
your selection tool, select the left foot and go to selections,
invert (if you get a message it needs to defloat it, click ok). Go
to effects, 3D effects, drop shadow with the following settings...
Color = #52536E, Vertical = 0 Horizontal = 0, Opacity = 100, Blur
= 29. Go to selections, select none, then adjust, add/remove noise,
add noise, Gaussian, blur % = 10.
Copy the left foot and paste it
as a new layer name it rightfoot. Mirror the rightfoot and move it in place. Now,
drag both foot layers below the merged layers. Merge all visible
(turn off color layer first if you have one). Now make
a new raster layer and draw a small oval using background color #F77B95
for the nose, foreground color null. I wanted the head to appear slightly tilted so I selected
the deform tool then selected deform and grabbed the handle and rotated
it a little to the right. When you have the nose where and how you
want it, paint a little white dot near the tip of his nose and then merge
all visible.
Now
Make A Tail Now we
are gonna have fun and we are almost done. New vector layer name it tail. Select your preset
shapes, ellipse, create as vector and Anti-alias checked, line
style solid, background color #666179, foreground color null
and draw a thin oval starting
at 225/376 and ending at 497/390. Using the pen tool, grab
the left node and pull it up to the mouse where the tail should
join. That was the politest way I know of telling you where to put
it :)

Now
grab the left node and pull it upwards. Zoom in on the node and
grab the arrowhead handle and pull it out just enough to make the
tail tip a little less pointy.
When you have the tail the way you
want it, convert it to a raster layer and drag the tail layer to
the bottom under the merged body.You may want to move it around
now until you like how it looks and then merge all visible but make
sure you turn off the background layer first if you chose to use
one.
You
can paint little toes on it's feet and decorate it the way you would
like. Feel free to play around and shape the vectors to look more
detailed.

I hope you enjoyed this tutorial and that it stimulated
your creative juices. If you have any questions or problems, don't
hesitate to email me. 
|